AI Insights · Timothy · July 2022
Top 5 Third Person Games on Android in Argentina Q2 2022
The top 5 third person games on Android in Argentina showed varied performance in Q2 2022, with notable trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the performance of the top 5 third person games on Android in Argentina displayed significant trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look at how these games fared during the period.
Stumble Guys by Scopely saw a progressive increase in weekly revenue, starting at approximately $1.5K at the end of March and growing to around $11.6K by the end of June. Weekly downloads for the game also showed a remarkable upward trend, beginning at 42.7K in late March and peaking at around 158.7K in mid-June. The game's weekly active users followed a similar trajectory, starting at 367.4K and rising sharply to 742.4K by the end of the quarter.
Subway Surfers from SYBO Games experienced relatively stable weekly revenue, fluctuating between $315 and $824 throughout the quarter. Weekly downloads remained consistent as well, ranging from 64.9K to 95K. The game's weekly active users showed a gradual increase from 2.2M in late March to around 5.3M by the end of June.
Race Master 3D - Car Racing by SayGames Ltd saw modest weekly revenue, starting at $71 and reaching up to $270 by mid-June. Weekly downloads were more volatile, peaking at 96.1K in mid-June after starting at 51.6K in late March. The game's weekly active users mirrored this pattern, increasing from 194.6K to approximately 334.3K over the quarter.
Free Fire: 7th Anniversary by Garena International I demonstrated strong weekly revenue, beginning at $17.9K and climbing to $31.2K by the end of June. Weekly downloads showed fluctuations, with figures ranging from 48.1K to 74.3K. The game's weekly active users maintained high numbers, starting at 1.9M and peaking at 2M in late June.
Tall Man Run by Supersonic Studios LTD had a notable spike in weekly downloads, peaking at 127.4K in mid-May after a slow start. However, downloads decreased to around 12.6K by the end of June. The game's weekly active users followed a similar trend, starting at 1.8K in late March, reaching up to 203.6K in mid-May, and then declining to 44.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.